AI Insights · Timothy · January 2022
Top 5 Train Games on Android in Guatemala Q4 2021
A look at the performance of the top 5 train games on the Android platform in Guatemala during Q4 2021, including trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 train games on the Android platform in Guatemala showcased varying trends in downloads, revenue, and active users. Here's a detailed look at their performance based on data from Sensor Tower.
City Train Driver- Train Games by Imperial Arts Pty Ltd experienced a steady increase in weekly downloads, starting at around 1K in early October and reaching approximately 1.8K by the end of December. The game also saw a consistent rise in weekly active users, from about 9.7K in late September to around 12.3K by the end of the quarter. However, there was no reported revenue for this period.
Thomas & Friends: Magic Tracks from Budge Studios showed a fluctuating pattern in weekly downloads, with a peak of about 987 in early November and a decline to around 588 by the end of December. The game’s weekly active users also varied, peaking at roughly 2.2K in early November before dropping to around 1.7K by the end of the quarter. Revenue was minimal, with a few small spikes in October and December.
Thomas & Friends Minis, also by Budge Studios, had a relatively stable download rate, fluctuating between 512 and 846 weekly downloads throughout the quarter. The weekly active users saw a slight decline, starting at around 1.2K in late September and dropping to about 1.1K by the end of December. Revenue was sporadic, with minor peaks in early October and late November.
Thomas & Friends: Go Go Thomas, another title from Budge Studios, witnessed a consistent download pattern, ranging from 322 to 647 weekly downloads. The weekly active users followed a similar trend, peaking at around 1.4K in late October and gradually declining to about 1.1K by the end of December. Revenue remained low, with occasional small spikes.
Train Taxi by SayGames Ltd had the least fluctuation in weekly downloads, varying between 170 and 452 throughout the quarter. The game’s weekly active users also showed a steady pattern, starting at approximately 798 in late September and ending at around 414 by the end of December. No significant revenue was reported during this period.
For more detailed insights and data, visit Sensor Tower.